ITooSoft RailClone Pro v2.3.4 Once again, achieving the impossible! Announce to all members who can generate valid licenses so they can use this wonderful plugin. We have the autonomy to open the doors to the wonderful features of ForestPack with no errors of any kind: – Without loss of objects, – Not objects converts to mesh, – No errors in animation with frames where objects disappear FP, – Not based on previous keygen, this is absolutely original CGI Team 2015 RailClone is a 3DS Max plugin for parametric modeling based on custom geometry parts, definable by the user, and a set of construction rules.
RailClone Pro 3.0.7 3dsMax 2014 2017 471.0 mb RailClone is a 3Ds Max plugin for parametric modeling based on custom geometry parts, definable by the user, and a. ITooSoft RailClone PRO v2.6. RailClone is the worlds most powerful artist-friendly parametric modelling plugin for 3ds Max.
This new concept of lets you to build complex and realistic structures for Architectural Visualization, Civil Engineering, Industrial and Interior Design. The buyers of support to iToo plugins can ask for new release update RailClone 2.4.6 RailClone Lite/Pro 2.4.6 Full Release Notes New Features and Changes: -Added Style Description. Lets you to see at a glance a general description of the style, base objects and parameters. -Use Style Editor->Style->Edit Description to edit, and Style rollout->Help button to show description. -Added Maxscript functions to get/set Style Description: $.railclone.getStyleDesc(), $.railclone.setStyleDesc(“my style”) -Added UVW XForm operator to edit and randomise the tiling, offset and rotation of existing UVW map coordinates (*) -UVW XForm->Random->Step Increment. Enables random values to increment in steps (for example rotation could be randomised between 0° and 360° in 90° steps).
– Added Export Attributes. This feature enables the exporting of numeric values from nodes, for example the size of a Segment.
To use it: select Segment->Right Click->Export Attributes. – Segment->Mapping accepts multiple map channels.
Write them separated by spaces (*) – Added Generator->Limits->Padding (Start/End for Linear, Left/Right/Top/Bottom for Arrays). – Added two modes for Generator->Rules->Evenly: Distance and Count. Distance works as before, and Count creates a fixed number of elements. – Exportable Parameters and Attributes are sorted by category. – Added more exportable parameters to Segment and Transform nodes.
– Added Clear all to Export Parameters and Attributes. – Improved conform to Surface for very large splines. Added parameter to define interpolation step: Style->Geometry->Surface Interpolation (5cm by default). – Conditional->Vertex can be used with Default slot.
It checks the latest vertex before the Default segment. – Display->Use Geometry Shader is renamed to Use Instancing Engine. – RailClone Tools->Instantiate copies User Properties, Object ID and wireframe color of the source object (when present).
– Added Segments Selector to Quad menu. – Added warning message to General->Stats to inform of features not compatible with instancing.
– Installer supports multiple Max versions. – Improved handling of multi threading.
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Also fixed rare crash on certain conditions. (*) Segments using these features can be instanced only in V-Ray, though these operators can be used with all render engines and RailClone Tools when Display->Use Instancing Engine is off. Style Editor: – Multiple wiring support, selecting several nodes of the same type and dragging (e.g. To connect multiple Segments to a Randomize operator). – Added Segment->Right Menu->Clone Multiple. Object oriented modeling and design james rumbaugh pdf ebook free download. Clones a Segment multiple times, using objects from the scene as source. – Improved detection of hotspot for node wiring.
– Style Editor can be placed at left side on multi-monitor configurations. – Randomize->Presence and Sequence->Counter parameters are available for exporting – Auto rename of Parameters and Base Objects on wiring. – Added result of Arithmetic->Expression on edit dialog. – Wires can be dragged directly over a node, connecting them to a default slot depending of the wire’s type. – Dragging between nodes outputs swaps their links. – All nodes include an On/Off exportable parameter.